About

Software written from inside the operation.

Firework OS was built from the operational realities of a working professional fireworks company: magazine counts that have to be right, show numbers that everyone refers to, crew qualifications that expire, transportation paperwork that travels with the truck, and product that has to be reconciled after the show.

Rather than adapt generic inventory or scheduling software, we started from the sequence the work already follows and built the system around it. The result is one platform where a show, its product, its crew, its paperwork, and its records stay connected.

Development is ongoing and continues to be shaped by real field workflows. When crews tell us where a process breaks down, that becomes the next thing we fix.

Firework OS is a software platform. It does not provide legal, regulatory, or compliance advice.

Built from real fireworks operations

Designed in the magazine, not in a vacuum.

Firework OS comes out of the day-to-day operational realities of running professional displays. Every workflow is shaped by the paperwork, counts, and field constraints of the job—and it keeps evolving with them.

  • Built inside an active professional fireworks company, not adapted from generic warehouse software.
  • Worked against real magazine counts, show sheets, crew assignments, transportation paperwork, and post-show reconciliation.
  • Workflows follow the sequence crews already use in the field, from magazine pull to returned-product count.
  • Terminology matches the trade: magazines, cases, partials, load sheets, BOLs, shooters, and firing operators.
  • Development continues season to season as field workflows change.
Crew member scanning a labeled case of display fireworks on a tablet inside a magazine

Book a demo

See your operation running in one system.

We'll walk through shows, crews, inventory and magazines, transportation paperwork, and reporting using the workflows your team already follows.

Or email hello@fireworkos.com